EA Games - Sr. Concept Artist (Contract)
EA Games has been monumental in the game design industry. For gamers, it needs no introduction to designers as one of the coolest game companies out there.
The Los Angeles, California office is looking for a Sr. Concept Artist with 3D modeling, design, and conceptual abilities to help visualize their future game environments. If you loved creating atmospheric imagery, seducing your critics and clients with your 3D environments and representation skills, EA Games could be a great match!
Here's what EA Games says about the role:
We are DICE Los Angeles
Our mission is to create world class entertainment and we work in a manner that is different from the rest of the industry. We believe that our games reflect the means by which they are produced. The ones that are crafted in an inspiring climate have qualities that resonate to gamers. At DICE LA, you will be empowered to have a creative stake in everything you do. We have a flat creative hierarchy where everyone is a game maker, no matter what they do. We also firmly believe that in order to achieve peak performance one must have a balance between work and personal life.
We want this to be the studio where you do the best work of your career.
We are seeking an Senior Concept Artist who is eager to push visual quality to the next level.
Responsibilities:
As a Senior Concept Artist you will be working closely with the Art Director and other creative leads to help establish and enhance the visual direction of the game.
Work task examples
Create visual target images together with the Art Director to convey or establish visual direction
Create awe inspiring imagery that defines the mood and tone of all games in development at the studio
Guide the artistic development of all concept artists within the studio
Create readable designs for environments, characters, props, weapons and vehicles that can be translated into 3D assets
Paint overs of existing level geometry
Matte paintings and plates for backdrops in levels and cut scenes
Help craft style guides and creative briefs for external developers
Skills We Look For:
Deep understanding of lighting, composition and mood
Strong sense of industrial design, anatomy and shape language
Ability to create stunning imagery that translates well into game play
Effective collaboration skills
Able to turn high-level feedback into positive results
Highly proficient with Photoshop or similar image editing software
Basic 3D software knowledge
Next Steps
As part of the application process we might ask you to perform a practical work test. Apply online with a combined resume and portfolio.