Games UI Designer - Filament Games (Remote)
Filament Games is seeking a Game UI Designer to collaborate with our closely knit team of game development professionals on a variety of new learning games and interactive media. In your position, you will craft playful, intuitive interfaces and interactions that bring clarity to a wide range of subjects. If you have a passion for creating thoughtful, intuitive userflows and beautiful interfaces, then this job is for you!
To view this job and apply, click here.
Key responsibilities include working closely with team members to:
Design, test, and iterate upon comprehensive user flows
Wireframe, paper prototype and create motion proofs
Create highly polished, game-ready user interface assets
Work closely with the technical team to implement your design using game engine tools.
We’d like to see someone who:
Has demonstrated experience designing usable, engaging interfaces for games
Constantly seeks to improve and enrich the users’ experience
Is comfortable creating, iterating upon and polishing beautiful interface assets
Thrives in a highly collaborative, cross-disciplinary environment
Include a cover letter, a resume, and a portfolio (preferably web-based) showcasing your very best work. We are looking for comprehensive game UI examples, detailed process notes, and a strong display of your visual design abilities.
Remote work: Due to COVID-19, we are accepting applicants authorized to work in the U.S. residing in any state.
Responsibilities
Design digital interactions that are easy to learn, a pleasure to interact with, and augment the user’s comprehension of the subject matter
Work iteratively with the game design team to translate pitches and storyboards into wireframes/mockups/prototypes/animatics that explore and communicate the design
Revise work according to critique, changing requirements, and user and stakeholder feedback
Collaborate with the Illustration team to translate wireframes/mockups into game-ready assets
Effectively utilize motion design principles to amplify input and “juice up” feedback
Required Skills & Experience
Bachelors degree in fine art, graphic design, interaction design, or equivalent experience
Familiarity with game development pipelines and technical constraints, particularly with respect to UI integration
Demonstrated ability to use visuals and motion to clearly communicate complex interactions
Ability to design and create polished UI Assets in Adobe Creative Suite, or equivalent industry-standard software
Strong visual literacy: layout, color, visual hierarchy, and typography
Strong animation skills: a good sense of motion and timing
Bonus Points
Experience implementing your UI assets into a game engine
Technical art experience creating visual effects using sprites, particles, and/or shaders
Personal Characteristics
Imaginative problem solver
Passionate about games, design, and technology
Driven to create exceptional designs and to constantly improve your craft
Comfortable sharing, inspiring, brainstorming, and communicating ideas and concepts
Empathy, not ego: committed to understanding and empathizing with users, always open to design input and iteration