Games UI Designer - Filament Games (Remote)

Filament Games is seeking a Game UI Designer to collaborate with our closely knit team of game development professionals on a variety of new learning games and interactive media. In your position, you will craft playful, intuitive interfaces and interactions that bring clarity to a wide range of subjects. If you have a passion for creating thoughtful, intuitive userflows and beautiful interfaces, then this job is for you! 

To view this job and apply, click here.

Key responsibilities include working closely with team members to:

  • Design, test, and iterate upon comprehensive user flows

  • Wireframe, paper prototype and create motion proofs

  • Create highly polished, game-ready user interface assets

  • Work closely with the technical team to implement your design using game engine tools.

We’d like to see someone who:

  • Has demonstrated experience designing usable, engaging interfaces for games

  • Constantly seeks to improve and enrich the users’ experience

  • Is comfortable creating, iterating upon and polishing beautiful interface assets

  • Thrives in a highly collaborative, cross-disciplinary environment

Include a cover letter, a resume, and a portfolio (preferably web-based) showcasing your very best work. We are looking for comprehensive game UI examples, detailed process notes, and a strong display of your visual design abilities.

Remote work: Due to COVID-19, we are accepting applicants authorized to work in the U.S. residing in any state.

Responsibilities

  • Design digital interactions that are easy to learn, a pleasure to interact with, and augment the user’s comprehension of the subject matter

  • Work iteratively with the game design team to translate pitches and storyboards into wireframes/mockups/prototypes/animatics that explore and communicate the design

  • Revise work according to critique, changing requirements, and user and stakeholder feedback

  • Collaborate with the Illustration team to translate wireframes/mockups into game-ready assets

  • Effectively utilize motion design principles to amplify input and “juice up” feedback

Required Skills & Experience

  • Bachelors degree in fine art, graphic design, interaction design, or equivalent experience

  • Familiarity with game development pipelines and technical constraints, particularly with respect to UI integration

  • Demonstrated ability to use visuals and motion to clearly communicate complex interactions

  • Ability to design and create polished UI Assets in Adobe Creative Suite, or equivalent industry-standard software

  • Strong visual literacy: layout, color, visual hierarchy, and typography

  • Strong animation skills: a good sense of motion and timing

Bonus Points

  • Experience implementing your UI assets into a game engine

  • Technical art experience creating visual effects using sprites, particles, and/or shaders

Personal Characteristics

  • Imaginative problem solver

  • Passionate about games, design, and technology

  • Driven to create exceptional designs and to constantly improve your craft

  • Comfortable sharing, inspiring, brainstorming, and communicating ideas and concepts

  • Empathy, not ego: committed to understanding and empathizing with users, always open to design input and iteration

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